Paul Batchelorimporta901d566 years agoHistory
65 lines · 1.5 KB · Lua
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sptbl["smoother"] = {     files = {        module = "smoother.c",        header = "smoother.h",        example = "ex_smoother.c",    },     func = {        create = "sp_smoother_create",        destroy = "sp_smoother_destroy",        init = "sp_smoother_init",        compute = "sp_smoother_compute",        other = {            sp_smoother_reset = {                description = "Resets internal buffers, snapping to input value instead of ramping to it.",                args = {                    {                        name = "input",                        type = "SPFLOAT *",                        description = "input value to snap to.",                        default = 0.0                    },                }            }        }    },     params = {        mandatory = {        },        optional = {            {                name = "smooth",                type = "SPFLOAT",                description = "Smooth time amount.",                default = 0.01            },        },    },     modtype = "module",     description = [[ Smootheramento-style control signal smoothing     Useful for smoothing out low-resolution signals and applying glissando to filters.]],     ninputs = 1,    noutputs = 1,     inputs = {        {            name = "in",            description = "Signal input."        },    },     outputs = {        {            name = "out",            description = "Signal output."        },    } }

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