sptbl["spa"] = { files = { module = "spa.c", header = "spa.h", example = "ex_spa.c", }, func = { create = "sp_spa_create", destroy = "sp_spa_destroy", init = "sp_spa_init", compute = "sp_spa_compute", }, params = { mandatory = { { name = "filename", type = "const char *", description = "Filename of SPA file", default = "N/A" }, }, }, modtype = "module", description = [[Stream a Soundpipe Audio FileSimilar to sp_diskin, sp_spa will stream a file in the internal soundpipeaudio format. Such a format is useful for instances where you need to readaudio files, but can't use libsndfile. ]], ninputs = 0, noutputs = 1, inputs = { }, outputs = { { name = "out", description = "Output to spa." }, } }
sptbl["spa"] = {
files = {
module = "spa.c",
header = "spa.h",
example = "ex_spa.c",
},
func = {
create = "sp_spa_create",
destroy = "sp_spa_destroy",
init = "sp_spa_init",
compute = "sp_spa_compute",
},
params = {
mandatory = {
{
name = "filename",
type = "const char *",
description = "Filename of SPA file",
default = "N/A"
},
},
},
modtype = "module",
description = [[Stream a Soundpipe Audio File
Similar to sp_diskin, sp_spa will stream a file in the internal soundpipe
audio format. Such a format is useful for instances where you need to read
audio files, but can't use libsndfile.
]],
ninputs = 0,
noutputs = 1,
inputs = {
},
outputs = {
{
name = "out",
description = "Output to spa."
},
}
}